package models;

import views.PlayerFrame;

public class Monster extends Character {
	
	private MonsterFrame monsterframe;
	
	public Monster(int str, int agi, int vit, int i, int dex, String name) {
		super(str, agi, vit, i, dex, name);
		
	}

	@Override
	protected void update() {
		if(this.monsterframe != null)
			monsterframe.repaint();
	}

	public void setMonsterFrame(MonsterFrame monsterframe) {
		this.monsterframe = monsterframe;
	}
	
}
